WinSPWW2: Windows, Steel Panthers,
World War 2!
Combined Arms Tactical Combat 1930 - 1946.
Designed by Andrew Gailey and Don Goodbrand,
Developed by The
Distributed by Shrapnel
WinSPWW2 (Windows, Steel Panthers, World War 2)
is a World War II combined arms tactical level wargame. Its time
frame covers 1930 to 1946 AD. This wargame is the latest and greatest
version of what began as a classic super-mod for the classic SSI
title, Steel Panthers 2: Modern Battles. Now completely updated
to take advantage of the Windows operating system, WinSPWW2 completely
sheds its DOS roots and brings tactical turn-based strategy gamers
one of the most rewarding and engrossing titles they'll ever play.
German PzKpfw VI Tiger I - Heavy Tank.
German PzKpfw V Panther - Medium Tank.
WinSPWW2 features true combined arms warfare from
1930 through 1946, an era that saw the theories of J.F.C. Fuller
and Giulio Douhet put to the test as the world burned. Fully Windows
compatible, with all that entails (DirectX or Windows GDI based
graphics, full Windows sound and mouse routines, et cetera), WinSPWW2
boasts an impressive array of features that will keep armchair
generals fighting until someone has to drag their cold, dead hands
off their mouse.
WinSPWW2 includes more than three hundred scenarios
(332, to be exact), of which sixty-six are entirely new to WinSPWW2.
There are sixty new maps, more than five hundred new and revised
unit icons, six new nations (Slovak Republic, Manchukuo, Italian
Social Republic, Vichy France, Polish Communists, and Chinese Communists),
and new scripted long campaigns for France, Chinese Nationalists,
and Chinese Communists.
New terrains have been added, and twelve of the
terrain tile sets have been revised. Infantry squads can display
up to nineteen men. Random maps are intelligently created, such
as barbed wire added in defensive battles. The game can be played
in 800x600 mode, and even higher (up to 1600x1200) with the enhanced
WinSPWW2 also features quite a bit of enhancements
beneath the hood. The AI reaction fire routine has been re-written
and is much more selective in its targeting, based on a variety
of factors such as the weapon being fired and target type. A retire
function for troop carriers have been added so that carriers without
passengers now automatically head out of harm's way. Unarmed carriers
will retire about a kilometer back from the front, while armed
carriers will retire closer, ready to provide cover fire. Additionally,
a new load up function for troop carriers under the AI has been
added, where carriers will actively search for dismounts to pick
up (though this is dependent on how close they are to the action).
WinSPWW2 is available (a full version of the game),
as a free
download, at Shrapnel Games web site (125 MB), or
in a CD
Edition that can be ordered at Shrapnel Games web site.
Both provide players with the exact same, free game but the CD
Edition includes helpful items like a printed quick start guide
and nice goodies like higher possible resolutions, and a cut and
paste map editor.
I highly recommend buying the CD version. I am most
pleased and impressed with this game (even more than I was with
WinSPMBT!). Another really outstanding achievement by Andy, Don
and The Camo Workshop - wargamers doing their best to deliver a
first-class product to our community. It is worth every cent.
Minimum Game Requirements:
Pentium II 500 MHz, 128 MB RAM, Windows 95+, Minimum
200 MB HDD Space, 8X CD ROM, DirectX 8.1, 3D Accelerator with 32
MB RAM, Windows Compatible Sound Card, Mouse.
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